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・ Cabin
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・ Cabin Boy
・ Cabin boy
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・ Cabin Branch Pyrite Mine Historic District
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・ Cabela's Big Game Hunter 2005 Adventures
・ Cabela's Big Game Hunter 2006 Trophy Season
・ Cabela's Big Game Hunter 2010
Cabela's Big Game Hunter 2012
・ Cabela's Big Game Hunter 4
・ Cabela's Big Game Hunter 6
・ Cabela's Big Game Hunter II
・ Cabela's Big Game Hunter III
・ Cabela's Dangerous Hunts
・ Cabela's Dangerous Hunts 2
・ Cabela's Dangerous Hunts 2009
・ Cabela's Dangerous Hunts 2011
・ Cabela's Dangerous Hunts 2013
・ Cabela's Monster Bass
・ Cabela's Outdoor Adventures
・ Cabela's Outdoor Adventures (2009 video game)
・ Cabela's Outdoor Trivia Challenge
・ Cabela's Sportsman's Challenge


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Cabela's Big Game Hunter 2012 : ウィキペディア英語版
Cabela's Big Game Hunter 2012

''Cabela's Big Game Hunter 2012'' is a hunting video game developed by Cauldron and published by Activision for the PlayStation 3, Wii and Xbox 360 in 2011.
==Gameplay==
The game takes place in 9 different locations Montana, Mexico, Uruguay, South Africa, Siberia, Australia, Texas, Namibia and Alaska. Each location features three different primary days with five different hunts available from the start of the region. In Cabela's Big Game Hunter 2012 animals can see, hear and smell you. The game features a big variety of environments available including lush forests, dry deserts, craggy mountains, flooded plains, scorching savannas and the freezing tundra. The game also features multiple scenarios where "decisions" will have to be made. Each region features a variety of animals each specific to the environments in which can be hunted throughout the game.
The game incorporates many new elements not found in previous main series games, such as having shooting blinds, shooting rests and tree stands, a caller, and other things to aid the player. "Hunter Sense" returns, and now upon finding evidence, the player creates a flashback in the form of a black-and-white moving image of the animal's last known location and what that animal was doing. But other new things are implemented in this game to work against the player. Animals now have an improved and more realistic AI, meaning they could see, smell, or hear you if you make a wrong move. Similar to Dangerous Hunts, predators can randomly surprise the player by jumping out of a bush or off a cliff, so the player's "killer instinct" slow-motion mode turns the player towards the animal to shoot before it lands a hit. Getting to your target is now more challenging with the implementation of stealth hunts and timed hunts. Stealth hunts are when the males are not within reach and the player must use stealth and cover (usually thick bushes, logs, and rock formations)to avoid females, noisy terrain, and other animals like birds. The player is also given a device called a UTD that measures your presence to the animals. A low-pitched beep means that the animals are calm and can't detect you, while high-pitched beeps tells the player that animals have spotted the player and they will run away. A timed hunt is activated either when you reach your target, a predator or another force could disturb the animals and the player must kill it in a certain amount of time; or when the animals appear as a large herd and the player must kill a certain amount of males before time runs out. Many birds and small mammals roam around for the player to shoot at their leisure. Sometimes the player can reach a hidden area, where they have an opportunity to photograph rare animals and natural behaviors. There's also a gun store where players can buy, customize, and upgrade their weapons.
The game also features multiplayer where players can create either an area found in campaign mode, or customize their own map from a template or scratch. Players can place animals found in the game or create custom animals, which they can hunt with friends. Players can set challenges to compete in hunting the rarest animals and like Campaign mode, players can also buy and customize their weapons for each type of situation (a typical weapon is usually a variation of a scoped bolt-action hunting rifle). There are multiple shooting galleries like arcade, where you can kill as many animals as want, or reflex which tests your hunting skills by instructing the player to kill certain animals in a chronological order. The game was released packaged with the Top Shot Elite, a plastic peripheral for the Wii controller.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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